A couple notes on the suits: 1. They are based temporarily on huge bases, they are not glued so they look kind of goofy. 2. These models have alot of options for posing. I wanted to make them as dynamic as possible. Feedback welcome. 3. Sorry for the terrible picture quality.
The last picture is a preview of next week. I will be assembling my last 5 broadsides, and using that red mix in the picture to finish the basecoat on my other models.
Unit of the Week- Shas-El
I've been playing with the idea of how to run these guys for basicly my entire stay with Tau. Do you want to give them a lot of options and make them incredibly good? Do you want to give them bodyguards? Do you want to give them drones? After playing ungodly amounts of games with the T-Empire, I can honestly answer "probably not" to all three of those questions. While good, you can spend those points in a solid 5 or 6 other places and get better results. I ussually run my Shas'El with a twin linked Missile pod, and either a plasma rifle/ HW multitracker, or flamer/ HW target lock. It really depends on my mood. These guys are pretty sick with a TL missile pod, though. BS 4 base with 2 chances to hit and wounding on a 2? I'll take it. They are a single unit light armor wrecking crew, esspecially if you take the target lock. I say all this, but I have to come back to my "PROBABLY not". In my list tinkering for a doubles tournament, I'm thinking that a shield drone and iridium armor might be pretty valuable to the team. So, it really depends on play style/situation...
Now enjoy this little number, I know I will.