We are the Hogs of War, and this is our blog! It centers around our passion for Warhammer 40k, Games Workshop Miniatures, and all the other great systems we squeeze in between!
The Demons are coming and Just in time to get Grey Knighted
So, after the 3-day marathon that was Bolscon last year, I was, simply put, burned out. I didn't want to play. I didn't want to paint. I didn't want to look at a codex. It had nothing to do with the tournament, which was quite enjoyable if a bit grueling. Rather, I had been playing so regularly and working so much to finish painting my army that the fallout following the tournament lasted several months. I tried fantasy for a while and painted up some Ogres, which I quite like, but fantasy did not really catch on with the guys with whom I usually play. Therefore, I turned my eyes and my hobby time back toward 40k.
I picked up a couple of different models to see what struck my fancy. The one I most enjoyed painting was the new plastic Demon prince, so I set about starting a Demon army. I've been working on it for quite a while now, and I plan on detailing the building of it in the next couple of months. I still haven't finished my first Demon prince, though he is nearing completion, but I have finished my first unit.
The general notion behind the army is to create a competitive list that I enjoy playing and to paint and model the army in a, shall we say, Nurglesque manner. For my first full unit, I decided to build fiends because I knew I was going to use them. They are undercosted and can wreck just about anything you need wrecked. To make them Nurglesque I stole an idea from Big D and started with the goblin spider riders for a base. To get the look I wanted I decided to use the VC ghouls as the torso, head, and arms of the centaur-like beast. I had to cut off the 2 front legs of the spider and green-stuff the ghoul torsos on. I have been quite pleased with the results. So, here's the unit.
I intend on carrying the spider theme further in the army by incorporating the Arachnarok spider once it comes out, assuming I can find a way to model it that won't result in a never-ending series of Difficult Terrain tests and Deep Striking Mishaps.
So, I'll stop rambling now,
Monkey